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Trials of mana wiki5/1/2023 ![]() ![]() Unlike the Mana Circle, these nodes must be unlocked in a specific order, one-by-one, instead of the 10-nodes-per-floor approach. ![]() Some adventurers (usually older ones) have access to the Mana Spiral, an additional 20 nodes accessible after completing the 50 nodes of the Mana Circle. These bonuses vary between adventurers, so refer to the specific adventurer pages for exact values. Upon unlocking and completing 50 nodes on an adventurer's entire mana circle, the adventurer will be given an HP and Str bonus. Learning Force Strike is a solid node to invest in due to it being the only ability which can break enemy shield guards.Refer to character pages for how much Might each mana circle node gives.Being able to do harder raids for more materials for weaponcrafting or unlocking nodes which require materials). These will help unlock higher level content to help progress in other areas (e.g. Every node increases Might, but other nodes may increase more Might than others. Prioritize mana circle nodes which increase the most Might.If mana is a limiting resource, however, recommendations then start leaning towards: Since all of the nodes on a floor must be unlocked before proceeding to the next floor anyway, all nodes should be unlocked regardless. Mana Circle Node Recommendations Īll mana circle nodes are considered good investments as every node provides something (stats, skills, abilities, etc.) of value. Some adventurers have differently-formatted Mana Circles, and thus have different total unlock costs: The bulk of the Eldwater listed here is spent on the co-ability nodes on the last floor.Eldwater can be obtained from summoning, selling unwanted wyrmprints and dragons, as rewards from events, and as a monthly reward from The Mercurial Gauntlet.On 5, this starts being used on floor 5.Ĭost displayed here includes the cost of promoting to 5 from base Rarity.On 3 and 4 adventurers, this is only used to unlock the Damascus Crystal node on the last floor.This is only used on 3 and 4 adventurers, and starts being used on floor 5.This starts being used from floor 3 onward.įound in Treasure Trade for Void Battles/Astral Raids, limited-time Event rewards.Unlocking nodes in the Mana Circle will require certain amounts of a variety of materials: Upgrade Co-Abilities & Chain Co-abilities.Unlock Adventurer Stories (Which also provide stat boosts).The types of upgrades that can come from Mana Circle Upgrades are: In order to access all of the upper floors, a player will need to promote the lower rarity adventurers all the way to 5. For example, in order to unbind the second floor, a player must first unlock all the mana circle nodes on the first floor, and then pay the material cost to unbind to floor 2.Īdditionally, lower rarity adventurers may be locked out of higher floors. Players must complete lower floors in order to unbind higher floors. A pop-up should appear to confirm unlocking the node, and once confirmed, the node will light up and immediately unlock the benefit for the adventurer. To unlock a node, simply tap the node with the benefit to unlock (e.g. Each adventurer has their own mana circle, and for each specific adventurer's mana circle, refer to each adventurer's specific page. As with the other five heroes, Kevin is pulled into the greater struggle for the fate of the world's mana power.Mana Circles consist of five floors with ten nodes each, for a total of fifty nodes, which can be unlocked using Mana and other materials to make adventurers stronger. After the fallout, Goremand leads Kevin to seek the Priest of Light in order to revive Karl. In doing so, Kevin awakens his lupine powers and channels his anger directly at his father. Kevin is tricked by Goremand into battling his howler pup friend Karl and killing him. Goremand, however, has his sights on the eight Mana Stones that hold the world in balance. Kevin's father, the King of Ferolia, enters into an uneasy pact with the bizarre jester known as Goremand in order that he may further his plan for vengeance against humankind for their long history of beastman oppression. The half-blood prince of the lycanthropic beastman tribe, Kevin is an exile from the southwestern kingdom of Ferolia. He is obtainable via the collaboration event with the Mana series. He is one of the six heroes in Trials of Mana and its 2020 remake. Yūki Nobuteru (original) Haccan (remake) Kevin is a unit and summonable vision in Final Fantasy Brave Exvius.
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